bndd/client.go

53 lines
977 B
Go

package main
import (
"encoding/json"
"errors"
"log"
"net"
)
func client(conn net.Conn, instance string) error {
log.Println("Client connected")
buffer := make([]byte, 1024)
n, err := conn.Read(buffer)
message := string(buffer[:n])
if err != nil {
log.Fatal(err)
}
log.Println("Message Received:", message)
var objmap map[string]interface{}
err = json.Unmarshal([]byte(message), &objmap)
if err != nil {
log.Println(err)
return err
}
val, has := objmap["command"]
if has {
switch val {
case "run":
_, err = runMap(conn, instance, objmap)
if err != nil {
log.Println(err)
return err
}
case "remove":
err = removeMap(conn, instance, objmap)
if err != nil {
log.Println(err)
return err
}
case "list":
err = list(conn, instance)
if err != nil {
log.Println(err)
return err
}
default:
err = errors.New("Unknown Command: " + val.(string))
log.Println(err)
return err
}
}
return nil
}