#include "empty.h" #include static int begin_expose(struct exposable *exposable) { exposable->width = exposable->particle->left_margin + exposable->particle->right_margin; return exposable->width; } static void expose(const struct exposable *exposable, cairo_t *cr, int x, int y, int height) { exposable_render_deco(exposable, cr, x, y, height); } static struct exposable * instantiate(const struct particle *particle, const struct tag_set *tags) { char *on_click = tags_expand_template(particle->on_click_template, tags); struct exposable *exposable = exposable_common_new(particle, on_click); exposable->begin_expose = &begin_expose; exposable->expose = &expose; free(on_click); return exposable; } struct particle * particle_empty_new(int left_margin, int right_margin, const char *on_click_template) { struct particle *particle = particle_common_new( left_margin, right_margin, on_click_template); particle->destroy = &particle_default_destroy; particle->instantiate = &instantiate; return particle; }