#include "tag.h" #include #include #include struct private { char *name; union { long value_as_int; double value_as_float; char *value_as_string; }; }; static const char * tag_name(const struct tag *tag) { const struct private *priv = tag->private; return priv->name; } static void destroy_int_and_float(struct tag *tag) { struct private *priv = tag->private; free(priv->name); free(priv); free(tag); } static void destroy_string(struct tag *tag) { struct private *priv = tag->private; free(priv->value_as_string); destroy_int_and_float(tag); } static const char * value_int(const struct tag *tag) { static char as_string[128]; const struct private *priv = tag->private; snprintf(as_string, sizeof(as_string), "%ld", priv->value_as_int); return as_string; } static const char * value_float(const struct tag *tag) { static char as_string[128]; const struct private *priv = tag->private; snprintf(as_string, sizeof(as_string), "%.2f", priv->value_as_float); return as_string; } static const char * value_string(const struct tag *tag) { const struct private *priv = tag->private; return priv->value_as_string; } struct tag * tag_new_int(const char *name, long value) { struct private *priv = malloc(sizeof(*priv)); priv->name = strdup(name); priv->value_as_int = value; struct tag *tag = malloc(sizeof(*tag)); tag->private = priv; tag->destroy = &destroy_int_and_float; tag->name = &tag_name; tag->value = &value_int; return tag; } struct tag * tag_new_float(const char *name, double value) { struct private *priv = malloc(sizeof(*priv)); priv->name = strdup(name); priv->value_as_float = value; struct tag *tag = malloc(sizeof(*tag)); tag->private = priv; tag->destroy = &destroy_int_and_float; tag->name = &tag_name; tag->value = &value_float; return tag; } struct tag * tag_new_string(const char *name, const char *value) { struct private *priv = malloc(sizeof(*priv)); priv->name = strdup(name); priv->value_as_string = strdup(value); struct tag *tag = malloc(sizeof(*tag)); tag->private = priv; tag->destroy = &destroy_string; tag->name = &tag_name; tag->value = &value_string; return tag; } const struct tag * tag_for_name(const struct tag_set *set, const char *name) { if (set == NULL) return NULL; for (size_t i = 0; i < set->count; i++) { const struct tag *tag = set->tags[i]; if (strcmp(tag->name(tag), name) == 0) return tag; } return NULL; } void tag_set_destroy(struct tag_set *set) { for (size_t i = 0; i < set->count; i++) set->tags[i]->destroy(set->tags[i]); set->tags = NULL; set->count = 0; }