#include "plugin.h" #include #include #define LOG_MODULE "plugin" #define LOG_ENABLE_DBG 0 #include "log.h" #include "config.h" #include "tllist.h" enum plugin_type { PLUGIN_MODULE, PLUGIN_PARTICLE }; struct plugin { char *name; enum plugin_type type; void *lib; const void *sym; }; static tll(struct plugin) plugins = tll_init(); static const char * type2str(enum plugin_type type) { switch (type) { case PLUGIN_MODULE: return "module"; case PLUGIN_PARTICLE: return "particle"; } return NULL; } static void free_plugin(struct plugin plug) { dlerror(); dlclose(plug.lib); const char *dl_error = dlerror(); if (dl_error != NULL) LOG_ERR("%s: %s: dlclose(): %s", type2str(plug.type), plug.name, dl_error); free(plug.name); } static void __attribute__((destructor)) fini(void) { tll_free_and_free(plugins, free_plugin); } static const void * _load_plugin(const char *name, enum plugin_type type) { /* Have we already loaded it? */ tll_foreach(plugins, plug) { if (plug->item.type == type && strcmp(plug->item.name, name) == 0) { LOG_DBG("%s: %s already loaded: %p", type2str(type), name, plug->item.lib); assert(plug->item.sym != NULL); return plug->item.sym; } } char path[128]; snprintf(path, sizeof(path), "lib%s.so", name); /* Not loaded - do it now */ void *lib = dlopen(path, RTLD_LOCAL | RTLD_NOW); LOG_DBG("%s: %s: dlopened to %p", type2str(type), name, lib); if (lib == NULL) { LOG_ERR("%s: %s: dlopen: %s", type2str(type), name, dlerror()); return NULL; } tll_push_back(plugins, ((struct plugin){strdup(name), type, lib, NULL})); struct plugin *plug = &tll_back(plugins); /* TODO: rename to plugin_info or so, in both modules and particles */ dlerror(); /* Clear previous error */ plug->sym = dlsym(lib, type == PLUGIN_MODULE ? "module_info" : "particle_info"); const char *dlsym_error = dlerror(); if (dlsym_error != NULL) { LOG_ERR("%s: %s: dlsym: %s", type2str(type), name, dlsym_error); return NULL; } assert(plug->sym != NULL); return plug->sym; } const struct module_info * plugin_load_module(const char *name) { return _load_plugin(name, PLUGIN_MODULE); } const struct particle_info * plugin_load_particle(const char *name) { return _load_plugin(name, PLUGIN_PARTICLE); }