forked from external/yambar
Instead, abort and join previous thread (if any), just before creating a new one. Abort/join the last one when destroying the module. Note: we may end up with a dangling (non-joined) thread for a while (for example, when state goes from playing -> paused/stopped). It will however be joined eventually; either when state goes to 'playing' again, or when the module is destroyed. |
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backlight | ||
battery | ||
clock | ||
i3 | ||
label | ||
mpd | ||
xkb | ||
xwindow |