yambar/particles/list.c

167 lines
4.6 KiB
C

#include "list.h"
#include <stdlib.h>
#define LOG_MODULE "list"
#define LOG_ENABLE_DBG 1
#include "../log.h"
struct private {
struct particle **particles;
size_t count;
int left_spacing, right_spacing;
};
struct eprivate {
struct exposable **exposables;
int *widths;
size_t count;
int left_spacing, right_spacing;
};
static void
exposable_destroy(struct exposable *exposable)
{
struct eprivate *e = exposable->private;
for (size_t i = 0; i < e->count; i++)
e->exposables[i]->destroy(e->exposables[i]);
free(e->exposables);
free(e->widths);
free(e);
exposable_default_destroy(exposable);
}
static int
begin_expose(struct exposable *exposable)
{
const struct eprivate *e = exposable->private;
exposable->width = exposable->particle->left_margin;
for (size_t i = 0; i < e->count; i++) {
struct exposable *ee = e->exposables[i];
e->widths[i] = ee->begin_expose(ee);
exposable->width += e->left_spacing + e->widths[i] + e->right_spacing;
}
exposable->width -= e->left_spacing + e->right_spacing;
exposable->width += exposable->particle->right_margin;
return exposable->width;
}
static void
expose(const struct exposable *exposable, cairo_t *cr, int x, int y, int height)
{
const struct eprivate *e = exposable->private;
exposable_render_deco(exposable, cr, x, y, height);
int left_margin = exposable->particle->left_margin;
int left_spacing = e->left_spacing;
int right_spacing = e->right_spacing;
x += left_margin - left_spacing;
for (size_t i = 0; i < e->count; i++) {
const struct exposable *ee = e->exposables[i];
ee->expose(ee, cr, x + left_spacing, y, height);
x += left_spacing + e->widths[i] + right_spacing;
}
}
static void
on_mouse(struct exposable *exposable, struct bar *bar,
enum mouse_event event, int x, int y)
{
const struct particle *p = exposable->particle;
const struct eprivate *e = exposable->private;
if (exposable->on_click != NULL) {
/* We have our own handler */
exposable_default_on_mouse(exposable, bar, event, x, y);
return;
}
int px = p->left_margin;
for (size_t i = 0; i < e->count; i++) {
if (x >= px && x < px + e->exposables[i]->width) {
if (e->exposables[i]->on_mouse != NULL) {
e->exposables[i]->on_mouse(
e->exposables[i], bar, event, x - px, y);
}
return;
}
px += e->left_spacing + e->exposables[i]->width + e->right_spacing;
}
/* We're between sub-particles (or in the left/right margin) */
exposable_default_on_mouse(exposable, bar, event, x, y);
}
static struct exposable *
instantiate(const struct particle *particle, const struct tag_set *tags)
{
const struct private *p = particle->private;
struct eprivate *e = malloc(sizeof(*e));
e->exposables = malloc(p->count * sizeof(*e->exposables));
e->widths = malloc(p->count * sizeof(*e->widths));
e->count = p->count;
e->left_spacing = p->left_spacing;
e->right_spacing = p->right_spacing;
for (size_t i = 0; i < p->count; i++) {
const struct particle *pp = p->particles[i];
e->exposables[i] = pp->instantiate(pp, tags);
}
char *on_click = tags_expand_template(particle->on_click_template, tags);
struct exposable *exposable = exposable_common_new(particle, on_click);
exposable->private = e;
exposable->destroy = &exposable_destroy;
exposable->begin_expose = &begin_expose;
exposable->expose = &expose;
exposable->on_mouse = &on_mouse;
free(on_click);
return exposable;
}
static void
particle_destroy(struct particle *particle)
{
struct private *p = particle->private;
for (size_t i = 0; i < p->count; i++)
p->particles[i]->destroy(p->particles[i]);
free(p->particles);
free(p);
particle_default_destroy(particle);
}
struct particle *
particle_list_new(
struct particle *particles[], size_t count,
int left_spacing, int right_spacing, int left_margin, int right_margin,
const char *on_click_template)
{
struct private *p = malloc(sizeof(*p));
p->particles = malloc(count * sizeof(p->particles[0]));
p->count = count;
p->left_spacing = left_spacing;
p->right_spacing = right_spacing;
for (size_t i = 0; i < count; i++)
p->particles[i] = particles[i];
struct particle *particle = particle_common_new(
left_margin, right_margin, on_click_template);
particle->private = p;
particle->destroy = &particle_destroy;
particle->instantiate = &instantiate;
return particle;
}